Skills

 

Dexterity
Determina: Primary Combat Skills: Primary Abilities:
Stamina*, Velocidad de Ataque Fencing (5%)
  • Lockpicking (25%)
  • Snooping (25%)
  • Cooking (20%)
  • Tailoring (16%)
  • Camping (15%)

 

* Dexterity se corresponde con la Stamina en 1 a 1; cada punto de DEX proporciona uno de Stamina.
Intelligence
Determines: Primary Combat Skill: Primary Abilities:
Mana* Magery (15%)
  • Cooking (30%)
  • Poisoning (16%)
  • Camping (15%)
  • Magery (15%)
* Intelligence correlates directly with Mana on a 1 to 1 ratio; every point of INT provides one point of Mana.

[Mana requirments for spells: 1st= 4 Mana... 2nd= 6 Mana... 3rd= 9 Mana... 4th= 11 Mana... 5th= 14 Mana... 6th= 20 Mana... 7th= 40 Mana... 8th= 50 Mana.]

 

Strength
Determines: Primary Combat Skill: Primary Abilities:
HP*, Weight Capacity**, Bonuses to Damage Mace Fighting (10%), Wrestling (10%)
  • Camping (20%)
  • Carpentry (20%)
  • Lumberjacking (20%)
  • Mining (20%)
* Strength correlates directly with Hit Points on a 1 to 1 ratio; every point of STR provides one HP.

* * [Carrying capacity is determined by multiplying Strength by 4 and adding 30. Mobility is limited and Stamina will be lost once the character's weight exceeds 4 stones over carrying capacity.]